Barretenberg
The ZK-SNARK library at the core of Aztec
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calldata_hashing.hpp
Go to the documentation of this file.
1#pragma once
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3#include <vector>
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10namespace bb::avm2::simulation {
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57} // namespace bb::avm2::simulation
EventEmitterInterface< CalldataEvent > & events
CalldataHasher(uint32_t context_id, Poseidon2Interface &hasher, EventEmitterInterface< CalldataEvent > &events)
FF compute_calldata_hash(std::span< const FF > calldata) override
virtual FF compute_calldata_hash(std::span< const FF > calldata)=0
CalldataHashingProvider(Poseidon2Interface &hasher, EventEmitterInterface< CalldataEvent > &event_emitter)
EventEmitterInterface< CalldataEvent > & events
std::unique_ptr< CalldataHashingInterface > make_cd_hasher(uint32_t context_id) override
virtual std::unique_ptr< CalldataHashingInterface > make_cd_hasher(uint32_t context_id)=0
EventEmitter< DataCopyEvent > event_emitter
AvmFlavorSettings::FF FF
Definition field.hpp:10
constexpr decltype(auto) get(::tuplet::tuple< T... > &&t) noexcept
Definition tuple.hpp:13